5 thoughts to “Flash Player 10 Released”

  1. I read the features, and this part sounds interesting:

    The Pixel Bender just-in- time (JIT) compiler can also be used to process other types of data, such as sound or mathematical functions, asynchronously in a separate thread.

    Asyncron? in a seperate thread? Has Flash suddenly got multi-threaded

  2. Personally I’d be interested to have a look at the dynamic sound generation, and the ability to filter and mix the audio through the JIT compiler.

    Multi threading was used in Flash Player 9 for some of the video decoding, bitmap filters and vector rendering i believe.

  3. Hey Lars,
    Yeah it does sound like you’ll be able to use the compiler to perform those types of calculations. The benefit will be in being able to perform the heavy mathematical processing in a separate thread.

    Couldn’t seem to get your application to run 🙁

Leave a Reply to Lars Cancel reply

Your email address will not be published. Required fields are marked *